

For progressing through the game at launch and building your account up, most Monsters/Leaders/Comp will suffice. So, if you don't get who you want or multiple, don't sweat it. I think WK is only around #8 in the current JP meta. KINETOSOME KINETOSOMES KINFOLK KINFOLKS KING KINGBIRD KINGBIRDS KINGBOLT. Rainbow Peacock is only #22, for example. DRAGNET DRAGNETS DRAGOMAN DRAGOMANS DRAGOMEN DRAGON DRAGONET DRAGONETS. Something to remember for new players reading this (especially if you are new to Gacha and/or F2P (free to play): Most S-tier units we will get at launch aside from the 3 mentioned above have fallen off ranking lists in the JP game. I'm not a player who will be re-rolling until I hit 2x targeted S-tier, either. Honestly, it all depends on you, I'd say Wight King (best caster, semi-futureproof bc of leader skill), KM (awakened for +1 move, heavy hitter, sturdy) and Emperor slime (the only S rank support with buff def, atk and heal, can be taught a dmg spell) are the 3 I'd go for, then you can get another caster like Rainbow peacock/archdemon and another close combat unit like Kaiser dragon +1(for 3.

take care of your party through the whole battle. Dragon Quest Tact also comes packed with an auto mode that lets you sit back and let the A.I. With movement, attack, and skill use as the basic options in combat, the gameplay is simple enough for players of all ages to enjoy and revel in. Poland, a logistic feat that saw the Battle Group deploy to DPTA. Dragon Quest Tact provides a quick and easy enough to follow tutorial session before sending you in to adventure on your own. I'll be happy with any of those 3, I think. A short spell of summer leave was the precursor to 8 weeks in. Depending on how deep someone wants to go with their re-rolls there are a few S tier units aside from Wight King that are totally worth building around if you get them, notably Killer Robot and Rainbow Peacock, but WK is the best Magic leader/S-unit at launch.
