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Karl franz
Karl franz












karl franz

But as the nobles conduct their petty over-struggles, the nation fractures. The election of a new Emperor has oft-led to turmoil as the machinations of the Elector Counts play out. Occupy, loot, raze, or sack 4 different settlements. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.Ĭhapter Objectives Chapter 1 Rank

karl franz

  • ▲ Duellist: This unit is best used to attack individual targets such as Lords or Heroes.
  • ▲ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • ▲ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies.
  • +8 Leadership (only to Karl Franz's army).
  • +10 Diplomatic relations with Empire factions.
  • Upkeep: -15% for Reiksguard and Greatswords units (all armies).
  • Campaign movement range: +10% (all characters).
  • Heir of Sigmar: The natural charisma and fame of the Emperor result in reduced costs for building massive armies and increased availability of recruits.Ĭampaign starting units The Old World & Mortal Empires.
  • Franz must tread carefully, a wrong move could split the Empire asunder before his rule has truly begun.

    Karl franz full#

    Having seen off the Goblin threat, Franz arrives in his court to find the politicking of the Empire already in its height - Middenheim grumbles, and to the south a secessionist rebellion is in full flow. The newly-crowned Emperor returned from a tour of Reikland to find his capital, Altdorf, besieged by spider-riding Greenskins. A military genius and the greatest statesmen the Old World has ever seen, he is the Empire’s greatest hope for survival in a brutal, war-torn world. Soaring aloft on Deathclaw, most ferocious of the Imperial Griffons, and wielding Ghal Maraz, the fabled hammer once held by Sigmar himself, Karl Franz inspires the men he leads to feats of courage and heroism. That man is Karl Franz Prince of Altdorf, Elector Count of Reikland and Emperor. For one man is fated to negotiate the treacherous webs of Imperial politics and overcome countless entrenched rivalries to bind the warring provinces under his banner.Ī man of astounding military prowess, as gifted a warrior and commander as he is a statesman. But now there is a measure of stability and hope for mankind. Threatened from without by races bent on evildoing, and from within by political infighting and petty ambitions, The Empire has held together throughout the ages in a fragile alliance, often teetering on the brink of disaster. During the Battle of Blood Keep, Deathclaw stood over the prone form of the wounded Emperor for three hours, slaying any who came near until the Reiksguard could hack a path to their fallen Lord. A powerful bond exists between the beast and its master, one forged in countless battles and many adventures. Karl Franz often rides to battle on the back of Deathclaw, reputed to be the mightiest Imperial griffon that ever lived. The Emperor frequently takes personal command of his soldiers, wielding Ghal Maraz, the fabled hammer of Sigmar, like the Warrior God of old, smiting enemies of the Empire with every blow. He is also a military genius and a valiant general. Karl Franz is said to be the greatest statesman the Old World has ever seen. The Emperor is Karl Franz, Prince of Altdorf and Elector Count of Reikland.














    Karl franz